Listing of file='MASTMD.TXT;01' on disk='vmedia/asmtut_disk5-sector.ccvf'
MASTERMIND II _____________ Selection Menu :- 0 - Instructions. HUMAN V HUMAN (Alternate play for 2 to 6 players). _____________ 1 - Computer picks code and responds to guesses. 2 - Human picks code and responds to guesses. 3 - Human stores code for quick accurate computer responses. HUMAN V COMPUTER (one on one). ________________ 4 - Human guesses Computer's hidden code. 5 - Computer guesses Human's hidden code. 6 - Alternate play of Mode 4 & Mode 5. 7 - COMPUTER PLAYS ITSELF _____________________ 8 - EXIT TO MENU ____________ Mastermind II is a game of logic and a battle of wits. A standard mastermind game will have a 4 position code of 6 possible colours. One player as codemaker picks and arranges 4 of the 6 available colours into any desired order. It then becomes the task of the other player as codebreaker to guess the secret code. Each time the codebreaker makes a guess, the codemaker responds by informing how many colours are in the correct position and how many other colours are right but in the wrong place. The codebreaker uses these clues and continues to make guesses until the proper colours are in the exact order to match the secret code. For example, assume the codemaker selects a secret code of 4 positions as follows:- RED GREEN BLUE MAGENTA. The codebreaker then makes a guess by pressing the colour keys. Possibly a choice as follows:- GREEN BLACK YELLOW MAGENTA....:O. The codemaker responds to the guesses with symbols (: $ O). When the ? appears, press (1) for one diamond and (1) for one O. The symbol : indicates a correct colour in the right place in the response to the (MAGENTA). The symbol O indicates a correct colour but in the wrong place in response to the (GREEN). Note- A single colour may be used more than once in the same hidden code such that: RED RED RED WHITE is a legal code. Mastermine II is unique in that it has a scoring system which is based on time and number of guesses. The object is to keep your score as low as possible. The more time used the higher your score. The more guesses used also increases the total. If I know the code and you want to peek, press the UP ARROW key and I'll help you !!! If you wish to change your guess press the LEFT ARROW. Other instructions will be provided as required. At the completion of a turn, operation of the HOME KEY will 'Quit' the game and return you to the selection table. ______________________