Compucolor.org – Virtual Media

Listing of file='DOODLR.BAS;01' on disk='vmedia/cm_0-4_paddle_games-sector.ccvf'

100 REM  COPYRIGHT (C) 1980  BY COLOR-MOD ENTERPRISES 
110 REM  ALL RIGHTS RESERVED 
120 REM
130 REM  DOODLER  BY  JIM AMOS
140 PLOT 12:GOSUB 310
150 POKE 33283,173:POKE 33284,159:REM SET CALL(X) JUMP
160 POKE 32940,172:POKE 32941,159:CLEAR 1:REM RESET RAM
170 PLOT 27,4:PRINT "LOA GAMER3.PRG":PLOT 27,27:REM LOAD GAMER
180 PLOT 6,2,12,15,27,24:BG= 18:FG= 16:REM INITIALIZE SCREEN
190 P1= CALL (1):P2= CALL (2):REM GET PADDLE VALUES
200 IF P1> 63THEN P1= 63:REM ADJUST FOR X - AXIS
210 IF P2> 31THEN P2= 31:REM ADJUST FOR Y - AXIS
220 PLOT 3,P1,P2,96:REM DISPLAY CURSOR
230 L= INP (1)OR 251:IF L= 251THEN GOSUB 270:REM  SWITCH #1
240 R= INP (1)OR 247:IF R= 247THEN GOSUB 290:REM  SWITCH #2
250 PLOT 30,BG,29,FG:REM SET COLOR
260 GOTO 190
270 FG= FG+ 1:IF FG> 23THEN FG= 16
280 RETURN
290 BG= BG+ 1:IF BG> 23THEN BG= 16
300 RETURN
310 FOR N= 1TO 200:OUT 6,N:NEXT :RETURN