Listing of file='8P3.BAS;01' on disk='vmedia/color_graphics_2_suits-sector.ccvf'
5 REM PROGRAM 8.3 6 REM POKE ANY INTO SCREEN MEMORY 10 PLOT 6,6,12:REM SET UP 19 20 PLOT 3,0,5:REM POSITION CURSOR 30 PLOT 11:REM ERASE ANY PREVIOUS INPUT 40 INPUT "POKE WHAT NUMBER? ";N$:N= VAL (N$) 50 IF N< 0OR N< > INT (N)OR N> 255THEN 20 59 60 PLOT 11:REM ERASE NEXT LINE 70 PRINT "CHARACTER ="N 80 POKE 28672,N 89 90 GOTO 20